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With classes from the namespace System. Serialization you can write documents to disk. Ink With the increasingly popular Windows Tablet PC and Ultra Mobile PCs, ink can be used for user input. Ink contains classes to deal with ink input. Windows Contains several classes for command handling, keyboard inputs, working with a. Input stylus, and so on System. Windows For integration of WPF with native Window handles from the Windows API and. Interop Windows Forms, you can find classes in this namespace. Windows Helper classes for XAML markup code are located in this namespace. Markup System. Windows To work with images, audio, and video content, you can use classes in this. Media namespace. Windows Contains classes for navigation between windows.


Navigation System. Windows Contains supporting classes for resources. Resources System. Windows Core classes for the UI are located in this namespace: Line, Ellipse,. Shapes Rectangle, and the like. Windows WPF elements are bound to a single thread. In this namespace, you can find. Threading classes to deal with multiple threads — for example, the Dispatcher class belongs to this namespace. Xps XML Paper Specification XPS is a document specification that is also supported by Microsoft Word. In the namespaces System.


Xps, System. Packaging and System. Serialization, you can find classes to create and stream XPS documents. Class Hierarchy WPF consists of thousands of classes within a deep hierarchy. For an overview of the relationships between the classes, see Figure Some classes and their functionality are described in the following table. WPF controls require that methods and properties be invoked only from the creator thread. Classes derived from DispatcherObject have an associated Dispatcher object that can be used to switch the thread. Application In a WPF application, one instance of the Application class is created. This class implements a singleton pattern for access to the application windows, resources, and properties.


DependencyObject This is the base class for all classes that support dependency properties. This class includes features for hit testing and transformation. UIElement The abstract base class for all WPF elements that need basic presentation features. This class provides tunneling and bubbling events for mouse moves, drag and drop, and key clicks. It exposes virtual methods for rendering that can be overridden by derived classes, and it provides methods for layout. As WPF does not use Window handles, you can consider this class equivalent to Window handles. Shape Base class for all shape elements, such as Line, Ellipse, Polygon, and Rectangle Control Control derives from FrameworkElement and is the base class for all user- interactive elements. ContentControl Base class for all controls that have a single content for example, Label, Button. The default style of a content control may be limited, but it is possible to change the look by using templates. ItemsControl Base class for all controls that contain a collection of items as content for exam- ple, ListBox, ComboBox Panel This class derives from FrameworkElement and is the abstract base class for all panels.


Panel has a Children property for all UI elements within the panel and defines methods for arranging the child controls. Classes derived from Panel define different behavior regarding how the children are organized — for example, WrapPanel, StackPanel, Canvas, and Grid. As this brief introduction demonstrates, WPF classes have a deep hierarchy. This chapter and the next few chapters cover their core functionality, but it is not possible to provide comprehensive coverage all the WPF features in this book. SHAPES Shapes are the core elements of WPF. With shapes you can draw two-dimensional graphics using rectangles, lines, ellipses, paths, polygons, and polylines that are represented by classes derived from the abstract base class Shape.


Shapes are defi ned in the namespace System. All these WPF elements can be accessed programmatically, even if they are buttons or FIGURE shapes, such as lines or rectangles. cs , mouth is set to a new geometry. For setting the path, the Path class supports PathGeometry with path markup syntax. The letter M defi nes the starting point for the path; the letter Q specifies a control point and an endpoint for a quadratic Bézier curve. FIGURE Running the application results in the image shown in Figure public MainWindow { InitializeComponent ; mouth. Parse "M 40,92 Q 57,75 80,92" ; } The following table describes the shapes available in the namespace System. Y1 to X2. Rectangle Enables drawing a rectangle by specifying Width and Height Ellipse With the Ellipse class, you can draw an ellipse.


Path You can use the Path class to draw a series of lines and curves. The Data property is a Geometry type. You can do the drawing by using classes that derive from the base class Geometry, or you can use the path markup syntax to define geometry. Polygon Enables drawing a closed shape formed by connected lines with the Polygon class. The polygon is defined by a series of Point objects assigned to the Points property. Polyline Similar to the Polygon class, you can draw connected lines with Polyline. The difference is that the polyline does not need to be a closed shape. GEOMETRY One of the shapes, Path, uses Geometry for its drawing. Geometry elements can also be used in other places, such as with a DrawingBrush. Just as there are Line, Ellipse, and Rectangle shapes, there are also geometry elements for these drawings: LineGeometry, EllipseGeometry, and RectangleGeometry. There are also big differences between shapes and geometries. A Shape is a FrameworkElement and can be used with any class that supports UIElement as its children.


FrameworkElement derives from UIElement. Shapes participate with the layout system and render them- selves. The Geometry class derives from the Freezable base class and can be shared from multiple threads. The Path class uses Geometry for its drawing. The geometry can be set with the Data property of the Path. Simple geometry elements that can be set are EllipseGeometry for drawing an ellipse, LineGeometry for drawing a line, and RectangleGeometry for drawing a rectangle. Combining multiple geometries, as dem- onstrated in the next example, can be done with CombinedGeometry. CombinedGeometry has the properties Geometry1 and Geometry2 and allows them to combine with GeometryCombineMode to form a Union, Intersect, Xor, and Exclude. Union merges the two geom- etries. With Intersect, only the area that is covered with both geometries is visible.


Xor contrasts with Intersect by showing the area that is covered by one of the geometries but not showing the area covered by both. Exclude shows the area of the fi rst geometry minus the area of the second geometry. xaml combines an EllipseGeometry and a RectangleGeometry to form a union, as shown in Figure The geometry class PathGeometry uses segments for its drawing. The following code segment uses the BezierSegment and LineSegment elements to build one red and one green figure, as shown in Figure The fi rst BezierSegment draws a Bézier curve between the points 70,40, which is the starting point of the figure, and ,63 with control points 90,37 and , With PolyLineSegment you can defi ne a set of lines: PolyBezierSegment consists of multiple Bézier curves, QuadraticBezierSegment creates a quadratic Bézier curve, and PolyQuadraticBezierSegment consists of multiple quadratic Bézier curves.


A speedy drawing can be created with StreamGeometry. Programmatically, the figure can be defi ned by creating lines, Bézier curves, and arcs with members of the StreamGeometryContext class. With XAML, path markup syntax can be used. You can use path markup syntax with the Data property of the Path class to defi ne StreamGeometry. Special characters defi ne how the points are connected. In the following example, M marks the start point, L is a line command to the point specified, and Z is the Close command to close the figure. Figure shows the result. In the next example, the vector-based graph- ics are now scaled, rotated, and skewed. Hit testing for example, with mouse moves and mouse clicks still works but without the need for manual position calculation. xaml , resizes the content of the complete canvas by 1. The figures are placed inside a StackPanel.


Starting from the left, the fi rst image is resized, the second image is rotated, the third image is skewed, and the fourth image uses a matrix for its transformation. To highlight the differences between these four images, the Background property of the Canvas elements is set to different colors. FIGURE c LayerTransform happens before the layout phase and RenderTransform happens after. BRUSHES This section demonstrates how to use the brushes that WPF offers for drawing back- grounds and foregrounds. The examples in this section reference Figure , which shows the effects of using various brushes within a Path and the Background of Button elements. SolidColorBrush The fi rst button in Figure uses the SolidColorBrush, which, as the name suggests, uses a solid color.


The complete area is drawn FIGURE with the same color. You can defi ne a solid color just by setting the Background attribute to a string that defi nes a solid color. This brush defi nes the StartPoint and EndPoint properties. With this, you can assign two-dimensional coordinates for the linear gradient. The default gradient is diagonal linear from 0,0 to 1,1. By defi ning different values, the gradient can take different directions. For example, with a StartPoint of 0,0 and an EndPoint of 0,1, you get a vertical gradient. The StartPoint and EndPoint value of 1,0 creates a horizontal gradient. With the content of this brush, you can defi ne the color values at the specified offsets with the GradientStop element. In Figure , the third element is a Path that uses RadialGradientBrush.


The drawing that is shown with the brush is defi ned within a GeometryDrawing element. With this element, the image defi ned by the ImageSource property is displayed. The image can be accessed from the fi le system or from a resource within the assembly. xaml adds a WPF element to the Visual property. The button coded in the following example contains a StackPanel that itself contains a MediaElement playing a video and a Border. The Border contains a Rectangle that is fi lled with a VisualBrush. This brush defi nes an opacity c The Visual property is bound to the Border element. The transformation is achieved by setting the RelativeTransform property of the VisualBrush. This transformation uses relative coordinates. By setting ScaleY to -1, a reflection in the y axis is done.


TranslateTransform moves the transformation in the y axis so that the reflection is below the original object. You can see the result in the eighth element in Figure With the Button class, you have seen that the Button can contain any shape, or any element you like. This is not possible with simple controls. The following table describes the simple controls. The PasswordChanged event is invoked as soon as the password is changed. ScrollBar This control contains a Thumb that enables the user to select a value. Some controls contain scroll- bars that are displayed if the content is too big. continues c Slider Enables users to select a range of values by moving a Thumb. ScrollBar, ProgressBar, and Slider are derived from the same base class, RangeBase. TextBox Used to display simple, unformatted text RichTextBox Supports rich text with the help of the FlowDocument class. RichTextBox and TextBox are derived from the same base class, TextBoxBase.


Calendar Displays a month, year, or decade. The user can select a date or range of dates. DatePicker Opens a calendar onscreen for date selection by the user NOTE Although simple controls do not have a Content property, you can completely customize the look of a control by defi ning a template. Templates are discussed later in this chapter in the section Templates. Content Controls A ContentControl has a Content property, with which you can add any content to the control. The Button class derives from the base class ContentControl, so you can add any content to this control. In a previous example, you saw a Canvas control within the Button. Content controls are described in the fol- lowing table. All buttons react to the Click event. The RepeatButton RadioButton raises the Click event repeatedly until the button is released.


ToggleButton is the base class for CheckBox and RadioButton. These buttons have an on and off state. The CheckBox can be selected and cleared by the user; the RadioButton can be selected by the user. Clearing the RadioButton must be done programmatically. Label The Label class represents the text label for a control. This class also has support for access keys — for example, a menu command. Frame The Frame control supports navigation. If the content is a web page, then the WebBrowser control is used for display.


ListBoxItem An item inside a ListBox control StatusBarItem An item inside a StatusBar control ScrollViewer A content control that includes scrollbars. You can put any content in this control; the scrollbars are displayed as needed. ToolTip Creates a pop-up window to display additional information for a control. However, the UserControl base class does not support templates. Window This class enables you to create windows and dialogs. When showing a dialog, you can use the ShowDialog method; the Show method opens a window. NavigationWindow This class derives from the Window class and supports content navigation. com, so the Frame control navigates to this website, as shown in Figure The HeaderedContentControl class has a property Header to defi ne the content of the header and HeaderTemplate for complete customization of the header.


The controls derived from the base class HeaderedContentControl are listed in the following table. In the unexpanded mode, header information is shown. In expanded mode, the content is visible. GroupBox Provides a border and a header to group controls TabItem These controls are items within the class TabControl. The Header property of the TabItem defines the content of the header shown with the tabs of the TabControl. A simple use of the Expander control is shown in the next example. The Expander control has the property Header set to Click for more. This text is displayed for expansion. The content of this control is shown only if the control is expanded. Figure shows the application with a collapsed Expander control, and Figure shows the same application with an expanded Expander control. Triggers are explained later in this chapter in the section Triggers.


FIGURE FIGURE Items Controls The ItemsControl class contains a list of items that can be accessed with the Items property. Classes derived from ItemsControl are shown in the following table. You can offer ContextMenu menus to the user by placing MenuItem elements in the items list and associating commands. StatusBar This control is usually shown at the bottom of an application to give status informa- tion to the user. You can put StatusBarItem elements inside a StatusBar list. TreeView Use this control for a hierarchical display of items. ListBox These have the same abstract base class, Selector. This base class makes it pos- ComboBox sible to select items from a list. The ListBox displays the items from a list. The TabControl ComboBox has an additional Button control to display the items only if the button is clicked.


With TabControl, content can be arranged in tabular form. DataGrid This control is a customizable grid that displays data. It is discussed in detail in the next chapter. Headered Items Controls HeaderedItemsControl is the base class of controls that include items but also have a header. The class HeaderedItemsControl is derived from ItemsControl. Classes derived from HeaderedItemsControl are listed in the following table. Menu items can be connected to commands, as the MenuItem class implements the interface ICommandSource. TreeViewItem This class can include items of type TreeViewItem. ToolBar This control is a container for a group of controls, usually Button and Separator elements. You can place the ToolBar inside a ToolBarTray that handles the rearranging of ToolBar controls. Decoration You can add decorations to a single element with the Decorator class.


Decorator is a base class that has derivations such as Border, Viewbox, and BulletDecorator. Theme elements such as ButtonChrome and ListBoxChrome are also decorators. xaml demonstrates a Border, Viewbox, and BulletDecorator, as shown in Figure The Border class decorates the Children element by adding a border around it. The StretchDirection and Stretch properties are specific to the functionality of the Viewbox. The child can be any element in this example, a TextBlock. Similarly, the bullet can also be any element. A layout container needs to do two main tasks: measure and arrange. With measuring, the container asks its children for the preferred sizes. Because the full size requested by the controls might not be available, the container determines the available sizes and arranges the positions of its children accordingly.


This section discusses several available layout containers. StackPanel The Window can contain just a single element as content, but if you want more than one element inside it, you can use a StackPanel as a child of the Window, and add elements to the content of the StackPanel. The StackPanel is a simple container control that just shows one element after the other. The orientation of the StackPanel can be horizontal or vertical. If you resize the application, the buttons will be rearranged accordingly so that they fit into a line. Canvas Canvas is a panel that enables you to explicitly posi- FIGURE tion controls.


DockPanel The DockPanel is very similar to the Windows Forms docking func- tionality. Here, you can specify the area in which child controls should be arranged. DockPanel defi nes the attached property Dock, which you FIGURE can set in the children of the controls to the values Left, Right, Top, and Bottom. Figure shows the outcome of text blocks with borders that are arranged in the dock c For every column, you can specify a ColumnDefinition. For every row, you can specify a RowDefinition. xaml lists two columns and three rows. With each column and row, you can specify the width or height. ColumnDefinition has a Width dependency property; RowDefinition has a Height dependency property. You can defi ne the height and width FIGURE in pixels, centimeters, inches, or points, or set it to Auto to determine the size depending on the content. The grid also allows star sizing, whereby the space for the rows and col- umns is calculated according to the available space and relative to other rows and columns.


The grid contains several Label and TextBox controls. For easier viewing of the columns and rows, the property ShowGridLines is set to true. FIGURE NOTE For a grid in which every cell is the same size, you can use the UniformGrid class. To completely customize the look of controls, you can use templates and add them to resources. A Setter element defi nes the Property and Value properties and sets a specified property to a value. xaml , the Background, FontSize, and FontWeight properties are set. The Style is set to the TargetType Button, so that the properties of the Button can be directly accessed. If the TargetType of the style is not set, the properties can be accessed via Button. Background, Button. Styles can be put into resources. Within the resources you can assign styles to specific elements, assign a style to all elements of a type, or use a key for the style.


To assign a style to all elements of a type, use the TargetType property of the Style and assign it to a Button by specifying the x:Type markup extension {x:Type Button}. One style can be based on another one. The style AnotherButtonStyle is based on the style FancyButtonStyle. FIGURE Resources As you have seen with the styles sample, usually styles are stored within resources. You can defi ne any freez- able element within a resource. For example, the brush created earlier for the background style of the button can itself be defi ned as a resource, so you can use it everywhere a brush is required.


xaml defines a LinearGradientBrush with the key name MyGradientBrush inside the StackPanel resources. button1 assigns the Background property by using a StaticResource markup extension to the resource MyGradientBrush. In the previous example, the resources were defi ned with the Window element. The base class FrameworkElement defi nes the property Resources of type ResourceDictionary. Resources are searched hierarchically. If you defi ne the resource with the Window, it applies to every child element of the Window. If the Window contains a Grid, and the Grid contains a StackPanel, and you defi ne the resource with the StackPanel, then the resource applies to every control within the StackPanel.


If the StackPanel contains a Button, and you defi ne the resource just with the Button, then this style is valid only for the Button. NOTE In regard to hierarchies, you need to pay attention if you use the TargetType without a Key for styles. If you defi ne a resource with the Canvas element and set the TargetType for the style to apply to TextBox elements, then the style applies to all TextBox elements within the Canvas. The style even applies to TextBox elements that are contained in a ListBox when the ListBox is in the Canvas. If you need the same style for more than one window, then you can defi ne the style with the application.


In a Visual Studio WPF project, the fi le App. xaml is created for defi ning global resources of the application. The application styles are valid for every window of the application. Every element can access resources that are defi ned with the application. These include CaptionFont, DialogFont, MenuFont, MessageBoxFont, StatusFont, and so on. Accessing Resources from Code To access resources from code-behind, the base class FrameworkElement implements the method FindResource, so you can invoke this method with every WPF object. xaml : c Then a search for the resource MyGradientBrush happens hierarchically, and the brush is applied to the Background property of the control.


FindResource "MyGradientBrush" as Brush; } NOTE If FindResource does not fi nd the resource key, then an exception is thrown. Dynamic Resources With the StaticResource markup extension, resources are searched at load time. If the resource changes while the program is running, then you should use the DynamicResource markup extension instead. xaml is using the same resource defi ned previously. The earlier example used StaticResource. This button uses DynamicResource with the DynamicResource markup extension. The event handler of this button changes the resource programmati- cally.


White, 0. Yellow, 0. YellowGreen, 0. Add "MyGradientBrush", brush ; } c Using the button with DynamicResource gets the dynamically created resource; the button with StaticResource looks the same as before. Using resource dictionaries, the fi les can be shared between multiple applications, or the resource dictionary can be put into an assembly and shared by the applications. To share a resource dictionary in an assembly, create a library. A resource dictionary fi le, here Dictionary1. xaml, can be added to the assembly. The build action for this fi le must be set to Resource so that it is added as a resource to the assembly. You can use multiple resource dictionary fi les that can be added with the Merged Dictionaries property of the ResourceDictionary. A list of resource dictionaries can be added to the merged dictionaries. With the Source property of ResourceDictionary, a dictionary can be referenced. For the reference, the pack URI syntax is used.


Component means that the dictionary is included as a resource in the assembly. After that, the name of the dictionary fi le Dictionary1. xaml is added. For example, when the user moves the mouse over a button, the button can change its look. Usually, you need to do this with the C code. With WPF, you can also do this with XAML, as long as only the UI is influenced. There are several triggers with XAML. Property triggers are activated as soon as a property value changes. Multi-triggers are based on multiple property values. Event triggers fi re when an event occurs.


Data triggers happen when data that is bound is changed. This section discusses property triggers, multi-triggers, and data triggers. Event triggers are explained later with animations. Property Triggers The Style class has a Triggers property whereby you can assign property triggers. xaml includes a Button element inside a Grid panel. With the Window resources, a default style for Button elements is defi ned. This style specifies that the Background is set to LightBlue and the FontSize to This is the style of the Button elements when the application is started. Using triggers, the style of the controls change. The triggers are defi ned within the Style.


Triggers element, using the Trigger element. One trigger is assigned to the property IsMouseOver; the other trigger is assigned to the property IsPressed. Both of these properties are defi ned with the Button class to which the style applies. If IsMouseOver has a value of true, then the trigger fi res and sets the Foreground property to Red and the FontSize property to If the Button is pressed, then the prop- erty IsPressed is true, and the second trigger fi res and sets the Foreground property of the TextBox to Yellow: NOTE If the IsPressed property is set to true, the IsMouseOver property will be true as well. Pressing the button also requires the mouse to be over the button. Pressing the button triggers it to fi re and changes the properties accordingly. Here, the order of triggers is important. If the IsPressed property trigger is moved before the IsMouseOver property trigger, the IsMouseOver property trigger overwrites the values that the fi rst trigger set.


As soon as the reason for the trigger is no longer valid, the changes made by the trigger action are reset to the original values automatically. Figure shows the trigger sample application in which the foreground and font size of the button are changed from their original values when the button has FIGURE the focus. NOTE When using property triggers, it is extremely easy to change the look of controls, fonts, colors, opacity, and the like. When the mouse moves over them, the keyboard sets the focus — not a single line of programming code is required. The Trigger class defi nes the following properties to specify the trigger action.


Setters As soon as the trigger fires, you can use Setters to define a collection of Setter elements to change values for properties. The Setter class defines the proper- ties Property, TargetName, and Value for the object properties to change. EnterActions Instead of defining setters, you can define EnterActions and ExitActions. ExitActions With both of these properties, you can define a collection of TriggerAction elements. Trigger actions that you can specify with these actions are derived from the base class TriggerAction, such as, SoundPlayerAction and BeginStoryboard.


With SoundPlayerAction, you can start the playing of sound. BeginStoryboard is used with animation, discussed later in this chapter. If you need to set a trigger because two or more properties have a specific value, you can use MultiTrigger. MultiTrigger has a Conditions property whereby valid values of properties can be specifi ed. It also has a Setters property that enables you to specify the properties that need to be set. xaml , a style is defi ned for TextBox elements such that the trigger applies if the IsEnabled property is True and the Text property has the value Test. cs , a Book class is used that has different displays depending on the publisher of the book. The Book class defi nes the properties Title and Publisher and has an overload of the ToString method: public class Book { public string Title { get; set; } public string Publisher { get; set; } public override string ToString { return Title; } } In the XAML code, a style is defi ned for ListBoxItem elements.


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edu no longer supports Internet Explorer. To browse Academia. edu and the wider internet faster and more securely, please take a few seconds to upgrade your browser. Log in with Facebook Log in with Google. Remember me on this computer. Enter the email address you signed up with and we'll email you a reset link. Need an account? Click here to sign up. Download Free PDF. Saeed pa. Download Download PDF Full PDF Package Download Full PDF Package This Paper. A short summary of this paper. PDF Pack. People also downloaded these PDFs. People also downloaded these free PDFs. Windows Presentation Foundation Just Code It by Ridi Ferdiana. Download Free PDF Download PDF Download Free PDF View PDF. Download Download PDF. Download Full PDF Package. Translate PDF. ABOUT THE AUTHORS CHRISTIAN NAGEL is a Microsoft Regional Director and Microsoft MVP, an associate of thinktecture, and founder of CN innovation.


A software architect and developer, he offers training and consulting on how to develop solutions using the Microsoft platform. He draws on more than 25 years of software development experience. Since , when. NET was just a technology preview, he has been working with various. NET technologies to build. NET solutions. Currently, he mainly coaches the development of Windows Store apps accessing Windows Azure services. With his profound knowledge of Microsoft technologies, he has written numerous books, and is certified as a Microsoft Certified Trainer and Professional Developer. Christian speaks at international conferences such as TechEd, Basta! NET user groups.


You can contact Christian via his websites, www. com and www. com, and follow his tweets at christiannagel. JAY GLYNN started writing software more than 20 years ago, writing applications for the PICK operating system using PICK basic. Since then, he has created software using Paradox PAL and Object PAL, Delphi, VBA, Visual Basic, C, Java, and of course C. He currently works for UL PureSafety as a senior software engineer writing web-based software. MORGAN SKINNER began his computing career at a young age on the Sinclair ZX80 at school, where he was underwhelmed by some code a teacher had written and so began programming in assembly language. NET since the PDC release in , and liked it so much he joined Microsoft in NET 3 The Common Language Runtime 4 Platform Independence 4 Performance Improvement 4 Language Interoperability 5 A Closer Look at Intermediate Language 7 Support for Object Orientation and Interfaces 7 Distinct Value and Reference Types 8 Strong Data Typing 8 Error Handling with Exceptions 13 Use of Attributes 13 Assemblies 14 Private Assemblies 14 Shared Assemblies 15 Reflection 15 Parallel Programming 15 Asynchronous Programming NET Framework Classes 16 Namespaces 17 Creating.


NET Applications Using C 17 Creating ASP. NET Applications 17 Windows Presentation Foundation WPF 19 Windows 8 Apps 20 Windows Services 20 Windows Communication Foundation 20 Windows Workflow Foundation 20 The Role of C in the. NET Enterprise Architecture 21 Summary 21 ftoc. NET Framework Selecting a Project Type Exploring and Coding a Project Solution Explorer Working with the Code Editor Learning and Understanding Other Windows Arranging Windows Building a Project Building, Compiling, and Making Debugging and Release Builds Selecting a Configuration Editing Configurations Debugging Your Code Setting Breakpoints Using Data Tips and Debugger Visualizers Monitoring and Changing Variables Exceptions Multithreading IntelliTrace Refactoring Tools Architecture Tools Dependency Graph Layer Diagram Analyzing Applications Sequence Diagram Profiler Concurrency Visualizer Code Analysis Code Metrics Unit Tests xxiv ftoc.


NET Runtime Traditional Deployment xcopy Deployment xcopy and Web Applications Windows Installer ClickOnce ClickOnce Operation Publishing a ClickOnce Application ClickOnce Settings Application Cache for ClickOnce Files Application Installation ClickOnce Deployment API Web Deployment Web Application Configuration Files Creating a Web Deploy Package Windows 8 Apps Creating an App Package Windows App Certification Kit Sideloading Windows Deployment API Summary xxv ftoc. NET Applications Configuration Categories Binding to Assemblies Versioning Version Numbers Getting the Version Programmatically Binding to Assembly Versions Publisher Policy Files Runtime Version Sharing Assemblies Between Different Technologies Sharing Source Code Portable Class Library Summary xxvi ftoc. For Method Looping with the Parallel. ForEach Method Invoking Multiple Methods with the Parallel. Invoke Method Tasks Starting Tasks Futures—Results from Tasks xxvii ftoc. For Cancellation of Tasks Thread Pools The Thread Class Passing Data to Threads Background Threads Thread Priority Controlling Threads Threading Issues Race Conditions Deadlocks Synchronization The lock Statement and Thread Safety Interlocked Monitor SpinLock WaitHandle Mutex Semaphore Events Barrier ReaderWriterLockSlim Timers Data Flow Using an Action Block Source and Target Blocks Connecting Blocks Summary CHAPTER SECURITY Introduction Authentication and Authorization Identity and Principal Roles Declarative Role-Based Security Claims Client Application Services xxviii ftoc.


NET and COM Metadata Freeing Memory Interfaces Method Binding Data Types Registration Threading Error Handling Events Marshaling Using a COM Component from a. NET Client Creating a COM Component Creating a Runtime Callable Wrapper Using the RCW Using the COM Server with Dynamic Language Extensions Threading Issues Adding Connection Points Using a. NET Component from a COM Client COM Callable Wrapper Creating a. NET Component Creating a Type Library COM Interop Attributes COM Registration Creating a COM Client Application Adding Connection Points Creating a Client with a Sink Object Platform Invoke Summary xxix ftoc. NET Classes That Represent Files and Folders The Path Class A FileProperties Sample Moving, Copying, and Deleting Files FilePropertiesAndMovement Sample Looking at the Code for FilePropertiesAndMovement Reading and Writing to Files Reading a File Writing to a File Streams Buffered Streams Reading and Writing to Binary Files Using FileStream Reading and Writing to Text Files Mapped Memory Files Reading Drive Information File Security Reading ACLs from a File Reading ACLs from a Directory Adding and Removing ACLs from a File Reading and Writing to the Registry The Registry The.


NET Transactions System. EnterpriseServices System. Transactions Committable Transactions Transaction Promotion Dependent Transactions xxx ftoc. exe Utility sc. Globalization Unicode Issues Cultures and Regions Cultures in Action Sorting Resources Creating Resource Files Resource File Generator ResourceWriter Using Resource Files The System. Resources Namespace Windows Forms Localization Using Visual Studio Changing the Culture Programmatically Using Custom Resource Messages Automatic Fallback for Resources Outsourcing Translations Localization with ASP. NET Web Forms Localization with WPF NET Resources with WPF XAML Resource Dictionaries xxxii ftoc. NET Objects Using Custom. NET Classes Properties as Attributes Properties as Elements Essential.


NET and Windows Runtime Namespaces Metadata Language Projections Windows Runtime Types Windows Runtime Components Collections Streams Delegates and Events Async Windows 8 Apps The Life Cycle of Applications Application Execution States Suspension Manager Navigation State Testing Suspension Page State Application Settings Webcam Capabilities Summary PART IV: DATA CHAPTER CORE ADO. NET ADO. NET Overview Namespaces Shared Classes xxxiv ftoc. NET Tiered Development Key Generation with SQL Server Naming Conventions Summary CHAPTER ADO. NET ENTITY FRAMEWORK Programming with the Entity Framework Entity Framework Mapping Logical Layer Conceptual Layer Mapping Layer Connection String Entities Object Context Relationships Table per Hierarchy Table per Type Lazy, Delayed, and Eager Loading Querying Data Entity SQL xxxv ftoc.


NET Introducing the System. Xml Namespace Using System. Xml Classes Reading and Writing Streamed XML Using the XmlReader Class Validating with XmlReader Using the XmlWriter Class Using the DOM in. NET Using the XmlDocument Class Using XPathNavigators The System. XPath Namespace The System. Xsl Namespace XML and ADO. NET Converting ADO. NET Data to XML Converting XML to ADO. NET Data Serializing Objects in XML Serialization without Source Code Access LINQ to XML and. NET Working with Different XML Objects xxxvi ftoc. NET NET Frameworks for Web Applications ASP.


NET Web Forms ASP. NET Web Pages ASP. NET MVC Web Technologies HTML CSS JavaScript and jQuery Hosting and Configuration Handlers and Modules Creating a Custom Handler ASP. NET Handlers xl ftoc. NET WEB FORMS Overview ASPX Page Model Adding Controls Using Events Working with Postbacks Using Auto-Postbacks Doing Postbacks to Other Pages Defining Strongly Typed Cross-Page Postbacks Using Page Events ASPX Code Server-Side Controls Master Pages Creating a Master Page Using Master Pages Defining Master Page Content from Content Pages Navigation Site Map Menu Control Menu Path xli ftoc. NET AJAX? NET AJAX Website Example ASP. NET AJAX-Enabled Website Configuration Adding ASP. NET AJAX Functionality Summary CHAPTER ASP. NET MVC ASP. NET MVC Overview Defining Routes Adding Routes Route Constraints Creating Controllers Action Methods Parameters Returning Data Creating Views Passing Data to Views Razor Syntax Strongly Typed Views Layout Partial Views Submitting Data from the Client Model Binder Annotations and Validation HTML Helpers xlii ftoc.


NET Web API Data Access Using Entity Framework Code-First Defining Routes for ASP. NET Web API Controller Implementation Client Application Using jQuery Summary CHAPTER ASP. NET Entity Framework ASP. PeerToPeer Sample Application Summary CHAPTER MESSAGE QUEUING Overview When to Use Message Queuing Message Queuing Features Message Queuing Products Message Queuing Architecture Messages Message Queue Message Queuing Administrative Tools Creating Message Queues Message Queue Properties Programming Message Queuing Creating a Message Queue Finding a Queue Opening Known Queues Sending a Message Receiving Messages Course Order Application Course Order Class Library Course Order Message Sender Sending Priority and Recoverable Messages Course Order Message Receiver Receiving Results Acknowledgment Queues Response Queues Transactional Queues Message Queuing with WCF xlvi ftoc. COM CODE DOWNLOADS FOR THIS CHAPTER The wrox.



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